为了推动满足所有人需求并使医疗保健民主化的健康创新,有必要评估各种分配转变的深度学习(DL)算法的概括性能,以确保这些算法具有强大的态度。据我们所知,这项回顾性研究是第一个开发和评估从跨种族,年龄和性别的长期跳动间隔的AF事件检测的深度学习模型(DL)模型的概括性能(DL)模型的概括。新的复发DL模型(表示为ARNET2)是在2,147名患者的大型回顾性数据集中开发的,总计51,386小时连续心电图(ECG)。对来自四个中心(美国,以色列,日本和中国)的手动注释测试集评估了模型的概括,总计402名患者。该模型在以色列海法的Rambam医院Holter Clinic的1,730个Consecutives Holter记录中进一步验证了该模型。该模型的表现优于最先进的模型,并且在种族,年龄和性别之间进行了广泛的良好。女性的表现高于男性和年轻人(不到60岁),并且在种族之间显示出一些差异。解释这些变化的主要发现是心房颤动患病率更高(AFL)的群体的性能受损。我们关于跨组的ARNET2相对性能的发现可能对选择相对于感兴趣群的首选AF检查方法具有临床意义。
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这项研究提出了依赖电压突触可塑性(VDSP),这是一种新型的脑启发的无监督的本地学习规则,用于在线实施HEBB对神经形态硬件的可塑性机制。拟议的VDSP学习规则仅更新了突触后神经元的尖峰的突触电导,这使得相对于标准峰值依赖性可塑性(STDP)的更新数量减少了两倍。此更新取决于突触前神经元的膜电位,该神经元很容易作为神经元实现的一部分,因此不需要额外的存储器来存储。此外,该更新还对突触重量进行了正规化,并防止重复刺激时的重量爆炸或消失。进行严格的数学分析以在VDSP和STDP之间达到等效性。为了验证VDSP的系统级性能,我们训练一个单层尖峰神经网络(SNN),以识别手写数字。我们报告85.01 $ \ pm $ 0.76%(平均$ \ pm $ s.d。)对于MNIST数据集中的100个输出神经元网络的精度。在缩放网络大小时,性能会提高(400个输出神经元的89.93 $ \ pm $ 0.41%,500个神经元为90.56 $ \ pm $ 0.27),这验证了大规模计算机视觉任务的拟议学习规则的适用性。有趣的是,学习规则比STDP更好地适应输入信号的频率,并且不需要对超参数进行手动调整。
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这项工作调查了鲁棒优化运输(OT)的形状匹配。具体而言,我们表明最近的OT溶解器改善了基于优化和深度学习方法的点云登记,以实惠的计算成本提高了准确性。此手稿从现代OT理论的实际概述开始。然后,我们为使用此框架进行形状匹配的主要困难提供解决方案。最后,我们展示了在广泛的具有挑战性任务上的运输增强的注册模型的性能:部分形状的刚性注册;基蒂数据集的场景流程估计;肺血管树的非参数和肺部血管树。我们基于OT的方法在准确性和可扩展性方面实现了基蒂的最先进的结果,并为挑战性的肺登记任务。我们还释放了PVT1010,这是一个新的公共数据集,1,010对肺血管树,具有密集的采样点。此数据集提供了具有高度复杂形状和变形的点云登记算法的具有挑战性用例。我们的工作表明,强大的OT可以为各种注册模型进行快速预订和微调,从而为计算机视觉工具箱提供新的键方法。我们的代码和数据集可在线提供:https://github.com/uncbiag/robot。
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Partial differential equations (PDEs) are important tools to model physical systems, and including them into machine learning models is an important way of incorporating physical knowledge. Given any system of linear PDEs with constant coefficients, we propose a family of Gaussian process (GP) priors, which we call EPGP, such that all realizations are exact solutions of this system. We apply the Ehrenpreis-Palamodov fundamental principle, which works like a non-linear Fourier transform, to construct GP kernels mirroring standard spectral methods for GPs. Our approach can infer probable solutions of linear PDE systems from any data such as noisy measurements, or initial and boundary conditions. Constructing EPGP-priors is algorithmic, generally applicable, and comes with a sparse version (S-EPGP) that learns the relevant spectral frequencies and works better for big data sets. We demonstrate our approach on three families of systems of PDE, the heat equation, wave equation, and Maxwell's equations, where we improve upon the state of the art in computation time and precision, in some experiments by several orders of magnitude.
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Unbiased learning to rank (ULTR) studies the problem of mitigating various biases from implicit user feedback data such as clicks, and has been receiving considerable attention recently. A popular ULTR approach for real-world applications uses a two-tower architecture, where click modeling is factorized into a relevance tower with regular input features, and a bias tower with bias-relevant inputs such as the position of a document. A successful factorization will allow the relevance tower to be exempt from biases. In this work, we identify a critical issue that existing ULTR methods ignored - the bias tower can be confounded with the relevance tower via the underlying true relevance. In particular, the positions were determined by the logging policy, i.e., the previous production model, which would possess relevance information. We give both theoretical analysis and empirical results to show the negative effects on relevance tower due to such a correlation. We then propose three methods to mitigate the negative confounding effects by better disentangling relevance and bias. Empirical results on both controlled public datasets and a large-scale industry dataset show the effectiveness of the proposed approaches.
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G-Enum histograms are a new fast and fully automated method for irregular histogram construction. By framing histogram construction as a density estimation problem and its automation as a model selection task, these histograms leverage the Minimum Description Length principle (MDL) to derive two different model selection criteria. Several proven theoretical results about these criteria give insights about their asymptotic behavior and are used to speed up their optimisation. These insights, combined to a greedy search heuristic, are used to construct histograms in linearithmic time rather than the polynomial time incurred by previous works. The capabilities of the proposed MDL density estimation method are illustrated with reference to other fully automated methods in the literature, both on synthetic and large real-world data sets.
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Neural Radiance Fields (NeRFs) are emerging as a ubiquitous scene representation that allows for novel view synthesis. Increasingly, NeRFs will be shareable with other people. Before sharing a NeRF, though, it might be desirable to remove personal information or unsightly objects. Such removal is not easily achieved with the current NeRF editing frameworks. We propose a framework to remove objects from a NeRF representation created from an RGB-D sequence. Our NeRF inpainting method leverages recent work in 2D image inpainting and is guided by a user-provided mask. Our algorithm is underpinned by a confidence based view selection procedure. It chooses which of the individual 2D inpainted images to use in the creation of the NeRF, so that the resulting inpainted NeRF is 3D consistent. We show that our method for NeRF editing is effective for synthesizing plausible inpaintings in a multi-view coherent manner. We validate our approach using a new and still-challenging dataset for the task of NeRF inpainting.
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Co-clustering is a class of unsupervised data analysis techniques that extract the existing underlying dependency structure between the instances and variables of a data table as homogeneous blocks. Most of those techniques are limited to variables of the same type. In this paper, we propose a mixed data co-clustering method based on a two-step methodology. In the first step, all the variables are binarized according to a number of bins chosen by the analyst, by equal frequency discretization in the numerical case, or keeping the most frequent values in the categorical case. The second step applies a co-clustering to the instances and the binary variables, leading to groups of instances and groups of variable parts. We apply this methodology on several data sets and compare with the results of a Multiple Correspondence Analysis applied to the same data.
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Co-clustering is a data mining technique used to extract the underlying block structure between the rows and columns of a data matrix. Many approaches have been studied and have shown their capacity to extract such structures in continuous, binary or contingency tables. However, very little work has been done to perform co-clustering on mixed type data. In this article, we extend the latent block models based co-clustering to the case of mixed data (continuous and binary variables). We then evaluate the effectiveness of the proposed approach on simulated data and we discuss its advantages and potential limits.
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Generalisation to unseen contexts remains a challenge for embodied navigation agents. In the context of semantic audio-visual navigation (SAVi) tasks, the notion of generalisation should include both generalising to unseen indoor visual scenes as well as generalising to unheard sounding objects. However, previous SAVi task definitions do not include evaluation conditions on truly novel sounding objects, resorting instead to evaluating agents on unheard sound clips of known objects; meanwhile, previous SAVi methods do not include explicit mechanisms for incorporating domain knowledge about object and region semantics. These weaknesses limit the development and assessment of models' abilities to generalise their learned experience. In this work, we introduce the use of knowledge-driven scene priors in the semantic audio-visual embodied navigation task: we combine semantic information from our novel knowledge graph that encodes object-region relations, spatial knowledge from dual Graph Encoder Networks, and background knowledge from a series of pre-training tasks -- all within a reinforcement learning framework for audio-visual navigation. We also define a new audio-visual navigation sub-task, where agents are evaluated on novel sounding objects, as opposed to unheard clips of known objects. We show improvements over strong baselines in generalisation to unseen regions and novel sounding objects, within the Habitat-Matterport3D simulation environment, under the SoundSpaces task.
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